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World of warcraft:Rogue guide

Rogues are a pure melee DPS class. They don’t cast spells or sling bullets.wow gold Even as a melee DPS they don’t wield massive bastard swords into battle to chop enemies in half. Instead, they have a more refined combat style focusing on smaller weapons (daggers, axes, swords, maces, fist weapons) and using their stealth to move around without being seen.
Rogue Overview

* Pure melee DPS class that doesn’t suffer from the hybrid tax. Major focus on doing damage.
* Capable of using stealth to avoid enemies.
* Has access to poisons for additional weapons effects.

Rogue Strengths

* Capable of dealing massive melee damage while interrupting the enemy.
* Stealth can be used to avoid pointless battles, make soloing easier, and to surprise enemies in PvP.
* Poisons provide an additional enchant on an already enchanted weapon and can have secondary utility effects.
* Rogues have a large amount of cooldowns ranging from increasing damage to escape, making them tough opponents in any circumstance.

Rogue Weaknesses

* As a pure class the Rogue is unable to heal or tank, making them a DPS only character that can only fill in DPS roles in groups making grouping a little bit more difficult.
* Has the lowest armor of any character in the game (including cloth wearers who gain magical armor boosts). This is countered with a fist full of escape mechanisms, but still becomes an issue.
* Stealth plays little to no role in endgame PvE.
* Highly gear dependant.

Races

Choosing a race for a Rogue can be hard, because all 10 of the races can become Rogues except Taurens and Draenei. There are “better” races than others (Human for Alliance, Orc and Undead for Horde), but any race is an alright pick and won’t make you useless by any extent.
Alliance

* Humans: They start with 3 Sword/Mace expertise making them already healthy Rogue candidates. Combine that with Perception (allowing you to see stealth easier) and Every Man for Himself (removes all movement impairing effects & effects that make you lose control of your character) and you have yourself a very, very strong race for a Rogue.
* Gnomes: A “bad” choice going by racials, the only good Gnome racial is Escape Artist which is good for getting away from snares. Very small and hard to see while stealthed, which is a plus in PvP.
* Dwarf: Stoneform can get rid of bleeds, poisons, and diseases which normally keep you out of stealth. Expertise with maces is increased by 5 which is really, really good. So it’s not a bad choice.
* Night Elves: Shadowmeld is pretty good for a second “vanish”, Elusiveness is really good for PvP, and Quickness is great in solo content when you’re getting hit.

Horde

* Orcs: Blood Fury gives you 322 attack power for 15 seconds at level 80, while Axe Specialization gives you 5 expertise with axes and fist weapons making it one really good racial. Stuns role off an Orc with ease, making them one of the better PvE Rogue races.
* Undead: Will of the Forsaken removes fear, sleep, and charm affects making this a good PvP choice. The other bonuses are “meh”.
* Troll: Beserking is really good. Throwing Weapon Specialization is funny, but useless.
* Blood Elf: You get a 15 energy heal and silence, but that’s just bleh.
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