IceCrown Citadel guide - Lower Spire
Ah, this is WoW Ice Crown Citadel Guide for telling you the basics you need to know to survive the Lower Spire here.Everyone is excited to get into Ice Crown Citadel, but not everyone does all the research before entering the Raid. This guide is a quick overview of what you should expect to see, and what you are expected to do for each of the four encounters in the Lower Spire wow gold.
Upon entering the Lower Spire, you will encounter the Argent Vanguard fighting the Scourge attempting to establish a foothold in the Citadel. This is their beachhead so to speak, and when you enter the Citadel this is where you can find their quartermaster and each of the class vendors for items. You can also find a repair point here at the blacksmith, and since you use a teleportation system inside the Citadel (much like in Ulduar) you should not need repair bots in the raid.
Lord Morrowgar
The first boss you encounter is the Citadel is Lord Morrowgar. You will find him guarding the base of the ice spire that leads up to the Frozen Throne. He is a very cool looking multi-headed undead construct with wings and a gigantic axe. He is apparently made from the bones of the Lich King’s defeated enemies, and if that is true you had better be careful or you may be seeing this fight from the other side when your bones join him.
The fight has two phases that it alternates back and forth between. The two phases could be called “the tank and DPS phase” and the run away from the “whirling axe of death phase”, but we’ll just call them phase one and two.
In phase one the tanks need to establish control over Lord Morrowar and face him away from the raid. Once that is done the tanks need to stack in front of him as one of his primary attacks does double normal damage, but is divided against up to three targets in his front arc wow gold.
DPS and Healers spread out around his back arc. Throughout the fight Lord Morrowgar will target players randomly for two special abilities. He can pick you to be flamed, in which case a line of fire extends from him to you hitting anyone silly or slow enough to stand in it, as it remains in play for several seconds. The other ability is to spike a random player with a bone. The spike impales the player to the ground and does roughly 10% damage every tick until it has been killed. DPS must switch to and kill the spikes as quickly as possible.
Every 30 seconds or so Lord Morrowgar enters phase two. In this phase he clears his agro table and whirls around the room at random targets inflicting heavy damage and placing bleed debuffs on them. He also leaves trails of fire on the ground as he whirls around the room. After about 20 seconds he will stop and re-enter phase one. This is the dangerous part of the fight, since he will be someplace random in the room and the tank will have no threat. To make it even worse he is immune to taunts so everyone needs to be careful.
The fight itself is a fairly straight forward fight meant to get you into the raid and not scare you off right away. It is defiantly a coordination test for DPS as they need to hold off and let the tanks re-establish threat after a blade storm. If they don’t they will be one shotted as it seems to that his first attack out of a Bone Storm is his big Bone Lash attack. If it hits anyone but a tank (and preferably two stacked in front) they will be killed.
To be continued..View more wow guides here:IceCrown Citadel guide
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Upon entering the Lower Spire, you will encounter the Argent Vanguard fighting the Scourge attempting to establish a foothold in the Citadel. This is their beachhead so to speak, and when you enter the Citadel this is where you can find their quartermaster and each of the class vendors for items. You can also find a repair point here at the blacksmith, and since you use a teleportation system inside the Citadel (much like in Ulduar) you should not need repair bots in the raid.
Lord Morrowgar
The first boss you encounter is the Citadel is Lord Morrowgar. You will find him guarding the base of the ice spire that leads up to the Frozen Throne. He is a very cool looking multi-headed undead construct with wings and a gigantic axe. He is apparently made from the bones of the Lich King’s defeated enemies, and if that is true you had better be careful or you may be seeing this fight from the other side when your bones join him.
The fight has two phases that it alternates back and forth between. The two phases could be called “the tank and DPS phase” and the run away from the “whirling axe of death phase”, but we’ll just call them phase one and two.
In phase one the tanks need to establish control over Lord Morrowar and face him away from the raid. Once that is done the tanks need to stack in front of him as one of his primary attacks does double normal damage, but is divided against up to three targets in his front arc wow gold.
DPS and Healers spread out around his back arc. Throughout the fight Lord Morrowgar will target players randomly for two special abilities. He can pick you to be flamed, in which case a line of fire extends from him to you hitting anyone silly or slow enough to stand in it, as it remains in play for several seconds. The other ability is to spike a random player with a bone. The spike impales the player to the ground and does roughly 10% damage every tick until it has been killed. DPS must switch to and kill the spikes as quickly as possible.
Every 30 seconds or so Lord Morrowgar enters phase two. In this phase he clears his agro table and whirls around the room at random targets inflicting heavy damage and placing bleed debuffs on them. He also leaves trails of fire on the ground as he whirls around the room. After about 20 seconds he will stop and re-enter phase one. This is the dangerous part of the fight, since he will be someplace random in the room and the tank will have no threat. To make it even worse he is immune to taunts so everyone needs to be careful.
The fight itself is a fairly straight forward fight meant to get you into the raid and not scare you off right away. It is defiantly a coordination test for DPS as they need to hold off and let the tanks re-establish threat after a blade storm. If they don’t they will be one shotted as it seems to that his first attack out of a Bone Storm is his big Bone Lash attack. If it hits anyone but a tank (and preferably two stacked in front) they will be killed.
To be continued..View more wow guides here:IceCrown Citadel guide
Article related:
World of warcraft boss strategy guide:Sindragosa
Wow Gold making Strategies
Aion online double Experience Weekend Starts This Friday
World of warcraft:New raid Ruby Sanctum Informations




